Appendix D: Performance evaluation data
Last updated
Last updated
The detailed data for the performance evaluation is given tables below. In any table, each row shows the execution time (in second) of inserting a vector noise into a Blender scene whose name is given in the table name, and the time (also in second) of verifying the distortions regions on a frame rendered from the scene.
The tests are proceeded on a workstation of IntelCorei5 2.5 GHz CPU, 32 GB RAM. The noise insertion and noise verification do not need GPU.
Vector length
Insertion time
Verification time
2
0.747
0.343
5
0.785
0.845
7
0.822
1.059
10
0.871
1.525
12
0.923
1.855
15
0.982
2.352
17
1.061
2.612
19
1.062
2.929
20
1.092
3.081
21
1.094
3.217
23
1.163
3.508
25
1.204
3.786
27
1.241
4.182
29
1.330
4.475
30
1.335
4.673
32
1.394
5.059
35
1.472
5.585
37
1.490
5.982
40
1.612
6.409
Coca-Cola
Vector length
Insertion time
Verification time
2
0.920
0.477
5
1.300
1.077
7
1.524
1.412
10
2.085
1.976
12
2.239
2.286
15
2.550
2.722
17
2.865
3.068
19
3.153
3.453
20
3.269
3.527
21
3.439
3.747
23
3.592
4.123
25
3.975
4.546
27
4.279
4.913
29
4.594
5.313
30
4.666
5.557
32
5.087
5.812
35
5.434
6.265
37
5.729
6.654
40
6.229
7.116
Grease Pencil Bike scheme
Vector length
Insertion time
Verification time
2
3.959
0.546
5
7.125
0.922
7
7.468
1.251
10
8.938
1.642
12
9.934
1.871
15
12.773
2.443
17
13.721
2.751
19
14.028
3.083
20
15.351
3.228
21
15.766
3.347
23
17.384
3.717
25
18.587
3.978
27
21.182
4.281
29
21.549
4.523
30
22.224
4.706
32
23.549
5.037
35
27.202
5.444
37
29.063
5.764
40
29.277
6.087
Blender 3.5 Splash scheme
Vector length
Insertion time
Verification time
2
2.313
0.657
5
5.012
1.152
7
10.228
1.498
10
15.495
1.997
12
17.667
2.415
15
19.627
2.964
17
23.986
3.311
19
26.091
3.738
20
27.808
3.816
21
28.326
4.080
23
31.014
4.479
25
32.523
4.770
27
34.605
5.151
29
36.062
5.462
30
36.456
5.710
32
38.921
6.031
35
42.441
6.496
37
44.138
6.919
40
49.456
7.458
Bathroom Above Corner scheme